Reign Of Kings alpha 10 crack LumaEmu #Kortal


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Torrent Hash : 39090B343B10129740247D7DBEA6F22315C4AC70
Torrent Added : 1 Year+ in Other - Other
Torrent Size : 1.09 GB


Reign Of Kings alpha 10 crack LumaEmu #Kortal
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Torrent File Content (1 file)


     Reign.Of.Kings.Alpha.10-Kortal.zip -
1.09 GB



Description



 							Game: Reign Of Kings Alpha 10
crack: LumaEmu, Kortal
files: Kortal

run LumaGameLauncher_x64.exe

Click Play
in the server browser, click search.
in the name textbox, input "kortal", click search.
The servers should show up. click on it, then connect.

OR

input direct ip and click connect:
rok.kortal.org, port 7350
rok2.kortal.org, port 4550

Please note, you can only play on cracked servers.
X64 only !

Have Fun !

Kortal
http://kortal.org
#kortal @ Quakenet


changelog:
03/04/15: Alpha 10
New Additions:
- New overworld song

Changes:
- Ballista interaction is toggleable
- Can fire ballista in zoom mode with the E key
- Default guild name now includes players name

Bug Fixes:
- Minor GUI performance improvements.
- Whitelist now gets the current name of each known player on reload.
- Whitelist notes are now properly updated when a player is re-assigned to the list.
- The Ancient Crown can no longer be duplicated by dropping it from its armor slot.
- Chat flooding now silences a player for a few seconds.
- Improved the applying of character data to remove color flashing when you update your character, loadyour character, respawn, or equip armor.
- Fixed Torches breaking when extinguished by water
- Several sound tweaks and fixes
- Character voice should load more reliably
- Guild Banner should update more reliably
- Animation Gestures while holding a bow should work properly
- All songs have a more normalized volume level
- Kings Chests arent floating anymore
- Can more easily hit resource nodes
- Can't build directly around resource nodes
- Crests should recover properly from server restarts
- Made third person on bows shoot closer to the crosshair
- Weapons will collide with a wall when you swing while pressed up against one, rather than harmlessly passing through it

Design Changes:
- Sod blocks now take 5 dirt to craft (was 10).
- Thatch blocks now take 5 sticks to craft (was 10).
- Clay blocks now take 10 clay to craft (was 20), and have 1500 HP (was 2000 HP).
- Stick blocks now take 10 sticks to craft (was 20), and have 1500 HP (was 2000 HP).
- Wood blocks not take 30 wood to craft (was 40).
- Log blocks now take 70 wood to craft (was 80).
- Cobble stone blocks now take 30 stone to craft (was 35).
- Stone slab now requires 2 charcoal (was 1), 4 water and 60 stone (was 50) to craft.
- Ballista now requires 25 flax (was 30) 10 iron ingots (was 500) and 500 wood to craft (was 5).
- Batch of ten ballista bolts now requires 25 flax (was 80), 200 wood and 2 iron ingots (was steel ingots) to craft.
- Trebuchet now requires 50 flax (was 100), 2000 wood (was 1200) and 25 iron ingots to craft.
- Trebuchet stone now requires 50 stone (was 150) to craft.
- Iron bar windows now cost 2 iron ingots (was 4) to craft.
- Stone slit window not cost 1 clay and 1 stone slab to craft (was 20 stone).
- Wood shutters now cost 30 wood (was 10) to craft.
- Nourishment update, the amount that hydration drops when moving has been reduced significantly.
- Bent Horn now requires 10 bone and 5 iron (was 1) to craft.
- Guillotine now requires 250 wood and 4 steel ingots (was 8) to craft.
- Large iron hanging cage now requires 90 iron ingots (was 100) to craft.
- Steel cage now requires 95 steel ingots (was 120 iron ingots) to craft.

01/04/15: alpha 9
Changes:
- Clients will now save a copy of their last successful lobby query. When a query fails, this copy is loaded for reference.
- The lobby will now allow you to connect to other game versions, however the server will still deny the wrong version. (See above)
- Sorting the lobby by player count now favours online players over capacity.
- Console messages are now limited to 128 characters.
- Symbols have been removed from chat. Colours, bold, underline, etc...

Design Changes:
- Wood blocks now 40 wood.
- Log blocks now 80 wood.

Fixes:
- Flask no longer tethered to left hand after gathering water
- Its no longer possible to capture throne after dying next to throne while still in a capture pop up menu

29/13/15: alpha 8
New Content:
- Added Djembe Drum, use scroll wheel to change pitch
- Added War Drum, use scroll wheel to change pitch

New Features:
- The All Servers lobby tab has been replaced by Favourite and Visited server tabs.
- Lobby columns can be sorted alphabetically.
- Lobby items can be right-clicked to favourite.
- Players can now search for visited and favourite servers.

- Made it so the Auto-Restart script says Restarting... instead of shutdown.
- Server bans now save even after server restarts. Admins may also ban offline players.
- Added admin command /shownametags
- Added admin commands to tp users to other users and tp users to yourself.
- Added a setting in the config file to disable admin commands on a server (it is on by default)

- Added a /whitelist command to block anonymous player connections while enabled.
/whitelist - Will show all whitelisted players.
/whitelist enable - Will enable the whitelist.
/whitelist disable - Will disable the whitelist.
/whitelist add [id] - Will add a player by Steam ID.
/whitelist addbyname [name] - Will add a player by name (this must resolve an ID).
/whitelist remove [id] - Will remove a player by Steam ID.
/whitelist removebyname [name] - Will remove a player by name (this must resolve an ID).

- To help admins banning players with unusual names we added a small player list button at the bottom left of the screen while typing into the chat console. Clicking on the player list button will show all the players currently online, and clicking on a name will insert that name into your current chat input. With this, admins can ban a player as easy as typing in "/ban " into the console, selecting the player you want to ban from the player list button, and hitting enter to complete the command. Remember that copy, paste, and highlighting the console is all possible too, just like notepad.

- Added a setting in the config file to enable/disable auto-banning of suspected hackers (it is off by default, configure with caution):
To properly ensure that the AutoBan feature is enabled and working properly, you can first set useAuthAutoBan = 'True' in the ServerSettings.cfg. Once this is set, the server will compare its own steam and game DLL files with the clients dll files. If any of these files aren't exactly the same as the client's, the server will ban that client. Because of this you need to make extra sure that your steam dlls are updated to be the same as the clients, and have no extra or modified DLLs in your ROK_data/Managed folder. If your clients get banned from you server with "Detected DLL Mismatch", rechecking the similarity of your client / server dlls should be the first course of action. If you accidentally configured this on your server, as an admin, you can unban someone in-game by typing in "unban player_name_here" (Where player_name_here is the name of the player you want to unban). Alternatively you can remove the entry including their name in the BannedPlayers.cfg configuration file (found under your Configuration folder), which will allow the banned player to rejoin once the server has restarted.

Fixes:
- Change offsets on projectiles to hopefully make less floating action
- Removed a bug where trebuchet stones would be spawned on newly logging clients
- Fixed door desyncing
- Fix a bug in security which could have broke some ownership
- Made it so blocks can be placed behind crests
- Crest lights turn on in conquered zones
- Players who are forcefully removed from the throne while usurping will now properly release it.
- Starvation and dehydration has been re-balanced.
- Double-clicking items into fires should more intelligently choose between the fuel or input container.
- Enabled console backgrounds will no longer show while idle.
- Player voice chat (VOIP) will no longer be set to 0 volume on login.
- Improved animations
- Improved syncing interpolation
- Smoother movement, looking, less likely to push players when things get laggy

Design Changes:
- All block building materials had their required resources to craft increased.
- Increase the cost of Trebuchet, ballista and trebuchet stoneÆs
- Animals are no longer placeable through blueprints by admins (Temporary)
- Melee weapons no longer damage tier 5/6/7 ramps and stairs
- Stiff Bed is slightly smaller

Optimizations & Performance:
- Major Serverside framerate optimizations
- Block loading is faster
- Block loading has less memory garbage
- Lowered the amount of colliders on the server for various items
- Make progressive loading of pages demand less performance to not clog the server up so much
- Removed flying creatures from spawn as we further diagnose server performance (Temporary)
- Fixed a bug that caused huge clientside frame rate drops when looking at interactables in certain situations
- Minor garbage collection reduction

21/03/15: alpha 6
New:
- Flute (Craft at workbench. Play by holding down left mouse, Right mouse sustains, Scroll Wheel changes key-scale)
- More graphics options for low end computers (Turn off God Rays, Can Reduce Terrain Shading)
- Added auto-restart ability for dedicated servers. (Disabled by default for Community Servers. Configurable.)
- Added a new '/report [name]' command to collectively point the finger at hackers / cheaters.

Fixes & Changes:
- Temporarily disabled explosive kegs while we diagnose exploits and work to fix them.
- Temporarily disabled the ability to capture sleepers, as clients would freeze for 5-10 seconds when someone captured a sleeper in far the distance. Will work towards a proper fix for this next week. Capturing in-game players is functional and works as normal.
- Players should no longer be able interact with objects through walls, be it by attacks, emotes, or other manners.
- Players can no longer equip the Ancient Crown or Ancient Sword when they are not king
- Made it so you can no longer add invalid characters into your character names. This broke saving for anyone who had a name with certain characters in their player name.
- Players can no longer double-click the Ancient Crown or Ancient Sword into containers.
- Lobby no longer 'freezes' while processing the received list.

Optimizations:
- Networking, Memory, and Performance Optimizations
- Tree stability and memory optimizations

17/03/15: alpha 5
Design Changes:
- Animals now drop more leather
- Flax respawn rate doubled
- Wood, Log, and Cobblestone blocks now more expensive.
- Players will now take starvation damage and regenerate health less frequently, but at the same overall speed.
- Log blocks have increased hitpoints (4000)
- Sticks have reduced hitpoints (750)
- Can craft stone sword without work bench
- Banner flax costs have been reduced

Fixes:
- Optimization and stability fixes for shrubbery and blocks
- Trebuchet and Ballista optimization changes (fixed slowdown on maps containing many of these)
- Networking improvements
- Audio priority modifications
- Ropes harder to accidentally release someone, should be more stable

14/03/15: alpha 4
New Additions:
- Added Whip to game, punish thy offenders!
- Added Long Horn to game, announce your guilds presence

Balancing Changes:
- When consuming Bandages/Food you can only walk, not run
- Lobby password fields now use hidden characters.
- Small improvement on Guild Screen to help people find invite notification better
- Players can capture still or slow moving characters much faster
- Players will die a bit faster from thirst and starvation

Fixes & Optimizations:
- Fixed issue with ragdolls where the hips would get horribly misaligned
- Performance Improvement: Humans and Animals disable at a long distance
- Blood effects are pooled to decrease sprite counts and increase performance
- Server Stability Improvement

14/03/15: alpha 3
- N/A

13/03/15: alpha 2
- General Optimizations
- Server Optimizations
- Added a popup that shows when steam is not found alongside error codes for crash or shutdown at main menu.
- Armor worn on death will no longer show over naked parts to newly connected players.
- Lobby menu will now enable erroneously disabled buttons when opened.
- Lobby menu now properly records visited servers. This is represented by a 'Home" icon in the list.
- Lobby menu now highlights the previously-joined server with a green line.
- Removed default gamepad controls from input menu - these were incomplete and caused control issues.
- Guild crest names will now update properly

11/03/15: alpha 1
- early access release

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